In Orland Park, Illinois, Escapology is a high-adrenaline escape game where players work together inside a themed room to complete their mission before time runs out.
In Orland Park, Illinois, Escapology is a high-adrenaline escape game where players work together inside a themed room to complete their mission before time runs out.
Welcome aboard the U.S.S. Discovery. As civilian engineers, you’ve been given a singular opportunity to inspect a piece of living history. During a routine patrol, the U.S.S Discovery has collided with a quantum filament causing severe hull damage, isolating you in the turbolift and leaving the bulk of the crew trapped and unable to begin repairs. It is up to you to take command and save the ship. The U.S.S Discovery is counting on you.
Gotham City, a metropolis plagued by crime and injustice, is in dire need of heroes. In response to the escalating threats, Batman has initiated a new Gotham City Guardian training program. You have been carefully selected for the program to attempt a new and intense training exercise that includes stopping a training device Batman planted in the heart of Gotham City filled with a non-harmful chemical compound designed to mimic a legitimate chemical leak without the fatality. The device is fitted with a countdown clock that will release the gas in exactly 60 minutes after your mission start time, so you'll have to work quickly.
The town of Crystal Cove and surrounding areas are being terrorized by monsters and ghosts, and now the local Baroness Maria Richman has gone missing and it is suspected that the ghost sightings have something to do with it! Tasked with solving the crime, you arrive at the same conclusion as Mystery Incorporated. But when you get to the Spooky Castle, Mystery Inc. gets locked out, at the same time you get locked in! You soon realize that they’re able to help by communicating clues via magic portraits inside the Castle. After discovering a secret dungeon and monster lab in the castle, you come to the conclusion that the person responsible almost certainly works in the castle - but who could it be as there are several suspects?
You are Robert Montgomerie, the only remaining direct heir to the Kildermorie Estate and the Montgomerie family fortune. You’re attending a family gathering hosted by your Grandfather, Hugh ‘Monty’ Montgomerie, the 9th Earl of Kildermorie, to celebrate the dawn of the new Millennium. As the guests raise a toast, a scream fills the air…and your Grandfather is found dead in the library. It looks like MURDER, and as the direct heir, all fingers are now pointed at you! Will hidden clues reveal distant family secrets? With the police on their way, can you gather enough evidence and piece the story together to prove your innocence? And the biggest challenge of all: Is it even remotely possible to solve the mystery before the clock strikes 12?
Archibald Tucker was one of the greatest explorers of the 1930s. His tales of adventure were known the world over and his prized journal documented every adventure. In fact, he uncovered a treasure so rare, no man alive had seen it! But a sudden gust of wind slammed the temple door shut - sealing Tucker and his journal inside and both were never seen again. Now armed with the latest technology, your research points you to the exact whereabouts of the lost journal which holds the secrets to finding the treasure and you’ve brought all the materials essential for your adventure. However, once you’re inside, angered spirits awaken and deem you unworthy of the riches held within…Now, as a test, they grant you 60 minutes to prove your worth.
You are world-renowned Detective Hercule Poirot, aboard the famous Orient Express and have just solved the murder of Mr Ratchet, a man found stabbed to death in his cabin after being proved guilty of abducting and killing a young child - Daisy Armstrong - the daughter of a WW1 hero. However, just as you are preparing to deliver your verdict, you find out about a more deadly plan. From earlier investigations, you’re able to narrow down six suspects, but now, you must find the killer and repair the brake lines to stop the train. Failure means certain death for all, while success means solving the most famous crime in history, and saving everyone aboard. Will you gather the evidence and catch the murderer before it’s too late?
The deranged minister of Crickley Church decided to kill his entire congregation after their confessions convinced his twisted mind that they had, among themselves, committed the 7 Deadly Sins. After inciting a curse on the children playing in the rooms beneath the church he buries himself alive in the church’s hidden crypt, while promising to haunt the church forevermore. Now it’s up to you to locate the hidden crypt, find the dagger, and drive it through the heart of the evil minister before time runs out. Then, and only then, you will be saved and destroy the curse forever.
Dr. Walter Brandt is a high-ranking chemical weapons specialist for the US government, part of a secret department that is only recognized by a series of mysterious numbers and letters. He’s been developing powerful viruses capable of eradicating enemy forces with deadly accuracy, but now foreign powers have recruited him to develop a powerful virus capable of killing their enemies in hours. He has gone rogue and has become a threat to the US and potentially the entire human race. Now you and your team of scientists are tasked with investigating him and finding the only known antidote to virus TS-51 before it gets passed into enemy hands.
Nitr0 is the world’s greatest hacker, and early this morning a video was received at FBI Headquarters in Washington, D.C. Nitr0 informed the Bureau of his plan to release a virus that will drain 100 million United States bank accounts of over $75 billion. You are FBI Agent Alex Vargas, a fresh face in the Cyber Crime Unit. Fueled by optimism and a need for success, you determine that taking down Nitr0 would be the best way to climb the ladder to the top. You’ve received an anonymous lead that Nitr0 has been tracked to an apartment in Cambridge—when you get there you find out he’s setting you up and in one hour the FBI will trace everything back to you in this apartment. Can you find the code, kill the program, and escape before you have to go down for his crimes?